It’s Global Accessibility Awareness Day (GAAD), where companies and individuals across the globe bring attention to the ongoing efforts of accessibility. Accessibility in video games is a very important conversation, with developers striving to implement options to help players with Audio, Motor, Cognitive, or Visual disabilities. As game mechanics evolve and change, so too has the awareness of disabilities in the population. Providing additional options for gamers with various needs allows for anyone to play to their level of comfort. These options help make players of all disabilities and needs feel seen and included in the conversation.
Let’s look at some of the amazing features our Marvel Games’ partners implemented in your favorite titles!
The team’s at Insomniac Games is committed to providing the best in class accessibility features in their titles. From Overall Gameplay options to individual settings for your controller, here are some of the standout options you can access in-game now:
Read more about settings in Marvel’s Spider-Man: Remastered.
Read more about settings in Marvel’s Spider-Man: Miles Morales.
Marvel’s Guardians of the Galaxy has a slew of options included to help you tailor the experience to your needs. Including:
What’s great about the difficulty settings in Marvel’s Guardians of the Galaxy? You can further customize them with various sub-categories—
Read more about settings in Marvel’s Guardians of the Galaxy.
So why do these features matter? With the ever-growing complication of game mechanics and need for something new in each release, there needs to be an emphasis on allowing players to tailor those new mechanics in a way that they can execute them successfully. As a disabled gamer and developer myself, I rely on these features to continue to play the games I love each day. Also, any day I get to advocate about accessibility is a treat!
Though these are only a few examples of accessibility features our games, there’s nothing but confidence that this list will continue to expand and grow as the years go on. As long as we’re creating, we’ll continue to strive so that everyone can game!
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